home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
EnigmA Amiga Run 1997 February
/
EnigmA AMIGA RUN 15 (1997)(G.R. Edizioni)(IT)[!][issue 1997-02][PLANET CD V].iso
/
progs
/
grafica
/
plotter3d
/
docs
/
history
< prev
next >
Wrap
Text File
|
1997-01-02
|
13KB
|
256 lines
------------------------------------------------------------------------------
Version 2.04 (02.01.97)
------------------------------------------------------------------------------
· Happy new year!
· changed format of preview preference. Old settings are lost!!
· redesigned preview preference window. Added new option: Update lightsource.
If selected and you edit the lightsources of an function the preview is
redrawn everytime you change a lightsource-value. Useful in connection with
option 'Draw lightsources'.
· moved options 'Draw lightsources' and 'Draw boundingbox' into preview prefs
window. No these values can be saved too.
· updated catalog files
------------------------------------------------------------------------------
Version 2.03 (30.12.96)
------------------------------------------------------------------------------
· Screenmode requester of Realtime-Prefs now shows some more screenmodes.
Now you can enjoy ugly "copper-modes" like 160x200 or 72Hz low resolution
EURO-modes.
· again fixed calculation of min/max scale values (realtime mode). There
should no longer occur ugly crashes because of overflows during clipping.
· scale value is now changed according to screen resolution
· message "Screen too large" of realtime mode was not displayed.
· now lightsources can be switched on and off
· realtime modes now display an errormessage if a texture file does not exists
------------------------------------------------------------------------------
Version 2.02 (29.12.96)
------------------------------------------------------------------------------
· render window ignored colorclipping-settings
· point lightsources were not drawn into previewwindow
· added new option to point lightsources: zoom radius
Multiplies the lighting radius of this light with global zoom value.
· now you can determine when aspect and viewportsize correction is performed.
(Transformation window/Special/Aspect).
· little speedup of rendering routines (Random color...Gouraud shading)
------------------------------------------------------------------------------
Version 2.01 (28.12.96)
------------------------------------------------------------------------------
· implemented Lightsource: Point lightsource
· now you can select the type of colorclipping with flat and gouraud shading.
New cyclegadget within Complex preview window.
Preserve-colors: old method
Crop-colors : same way phongshading does it
See also Bubblehelp
· These settings which are not used with a previewmode are now disabled
(complex preview window).
------------------------------------------------------------------------------
Version 2.00 (21.12.96)
------------------------------------------------------------------------------
· optimized clipping routines
· now you can define a default lightsource and material (Prefs/Global).
Whenever a complexpreview-mode needs a lightsource and the function doesn't
has one then (and only then) the default lightsource and material is used.
· new entry in contextmenu of preference windows: Restore. Cancels settings.
Now these windows features the same default-options like standard (system)
preference windows.
· little speedup of texture mapping routines
· Plotter3D quits if you select 'Reset to last saved' of the preference-menu
and the preference-file does not exists
· Buffersettings of Render window were ignored
· redesigned Render window. Now uses settings from complexpreview-window.
You can load/save settings for buffer(s) used while rendering.
------------------------------------------------------------------------------
Version 1.99 (20.12.96)
------------------------------------------------------------------------------
· About window now also displays CPU, FPU and chipset type
· now also detects 68060
· now you can quit realtime mode also with ESC
· decreased maximum zoom value of realtime mode because clipping errors may
occur (and therefore heavy crashes) when you zoom too close.
· floatstring-gadgets now replaces empty strings by 0 and rejects wrong inputs
· texturemapping routines now use original points. No longer ugly mapped
functions when points were merged.
· reused gouraud clipping routines for texturemapping (reduces exec-size)
------------------------------------------------------------------------------
Version 1.98 (14.12.96)
------------------------------------------------------------------------------
· Plotter3D crashed when you quit the program with render window open
· function-named windows are now also disabled if you edit the function
· rearranged function-calls of possible crash-point:
It seems that MUI simply "forget" to kill some notifications which
results in heavy crashes. To avoid this I use an undocumented MUI function
to kill these notification. This workaround was introduced in version 1.89
of Plotter3D and has never caused any problems on my 030. But maybe this
MUI function is one reason why Plotter3D sometimes crashes on a 060 while
playing with the function-named windows.
I hope this solves the problem.
· removed bug in realtime palette-routines
· removed bug with palette-cyclegadget of realtime-preference
· sometimes the texture & faked phong routines had overwritten memory from
adress $00000000 on.
· progress-window now has 4 textlines
------------------------------------------------------------------------------
Version 1.97 (13.12.96)
------------------------------------------------------------------------------
· now every preference-window has an own window-id == you can snapshot the
size of every preference-window
· built in new realtime mode: faked phong
· added special map for faked phong. Try it now, it looks really fantastic!!
Even better result if you choose a higher screen resolution.
· now you can display the texture as background picture
------------------------------------------------------------------------------
Version 1.96 (30.11.96)
------------------------------------------------------------------------------
· removed bug introduced in 1.94: the program stays in busy-mode if you
load a function without an lightsource and try to render a complex preview
that requires a lightsource
· update of catalog files
------------------------------------------------------------------------------
Version 1.95 (29.11.96)
------------------------------------------------------------------------------
· prepared realtime engine for variable data sizes
· you can now initialize the previous palette with "C"
· new realtime mode: texure mapping
· speed up realtime routines. Saves 1K of exe-size and should increase frame
rate especially with large functions.
------------------------------------------------------------------------------
Version 1.94 (24.11.96)
------------------------------------------------------------------------------
· you can now export csv-files (comma seperated variable files)
· windows are now disabled during complexpreview otherwise heavy crashes
occur if you select a new function/drawmode during calculations
· built in new functiontype: CSV (not fully implemented yet)
· setting new palette in realtime preference was ignored
· if preview window was to small then imagebuttons were drawn in the
windowboarder
------------------------------------------------------------------------------
Version 1.93 (10.11.96)
------------------------------------------------------------------------------
· exporting function now uses hashtables and therefore its much faster.
· realtime preference were not loaded properly
------------------------------------------------------------------------------
Version 1.92 (09.11.96)
------------------------------------------------------------------------------
· Plotter3D now can merge points together (great!!). No longer ugly edges in
rendering (with lightsources) and realtime mode.
Try 'Torus.func' with a merge tolerance of 1.0 and look at the result in
realtime mode.
· now you can export functions as Imagine objects (TDDD-files). See new
export window.
------------------------------------------------------------------------------
Version 1.91 (09.11.96)
------------------------------------------------------------------------------
· information window now shows some more informations
· Plotter3D now can save the realtime pictures as (multiple file) animation
(return starts/stops an animation block).
· now you can toggle option 'draw angles' during realtime mode via key "a"
· redesigned preference window for realtime and realtime window
· undo capablity of preference windows were lost if you used contextmenu.
------------------------------------------------------------------------------
Version 1.87 · 1.90 (31.10.96 · 03.11.96)
------------------------------------------------------------------------------
· because of growing number of windows the internal window-management needs
to be reworked. Its now much easier and safer to use and decrease size
of exe-file.
· all windows can now also be opened from main menu.
· standardized preference windows. Removed possible bug in creating
routine of preference windows.
· contextmenu of preference windows works again
· added 'Last saved' item to contextmenu of preference windows
· mousepointer is now invisible during rotation/movement. I still have no
clue how to restore the old mousepointer position.
· realtime mode now has mouse support (rotatation around X-,Y-,Z-axis)
· standardized function-named windows (render, info, ...). Again makes
handling easier and reduced size of exe-file.
· removed memory loss of information window
· asl filerequesters were not closed when parent window was closed. May had
caused crashes.
· Path popupbuttons in global settings window had wrong image.
· removed enforcer hits in complex preview, rendering and realtime mode caused
by function class. Because of an error in vector class the number of areas
were calculated wrong (too much).
Should also speed up calculations.
· reduced memory usage of functions especially for small ones. (eq. a 20x20
function now nees 25KByte less memory).
------------------------------------------------------------------------------
Version 1.86 (30.10.96)
------------------------------------------------------------------------------
· added imagebuttons for all windows to preview window
· main menu is now also available from preference windows
· localized realtime preferences
------------------------------------------------------------------------------
Version 1.85 (27.10.96)
------------------------------------------------------------------------------
· added preference window for realtime
· cleaned up aslhandling routines. Now works much better (and exefile bcames
smaller)
------------------------------------------------------------------------------
Version 1.84 (25.10.96)
------------------------------------------------------------------------------
· added new external program 'ConvertPalette' to create own palettes for
realtime mode
· added some new palettes
· francais catalog included (thanks to Jerome Chesnot)
· update of catalog files
------------------------------------------------------------------------------
Version 1.83 (21.10.96)
------------------------------------------------------------------------------
· Plotter3D now loads the palettes used for realtime mode from
'Plotter3D:Palettes'
· LoadRGB32 is used for setting the palette of realtime mode -> faaast
· removed wrong perspective with inverse depth sort off
------------------------------------------------------------------------------
Version 1.82 (20.10.96)
------------------------------------------------------------------------------
· found a work-around for RMB-bug of MUI3.6
· added some more menu-shortcuts
· main menu is now available in all windows
· improved progress window. It no longer appears and disapears senseless
· listview of main window is now the default object of this window. Means
you can control it without activating the listview (eq. with cursor keys)
· changed behaviour of deltaslider. It's now more useful.
· removed bug: after Rendering the viewport size was not reset to old values.
Therefore sometimes the clipping was incomplete which results
in ugly crashes.
------------------------------------------------------------------------------
Version 1.81 (19.10.96)
------------------------------------------------------------------------------
· improved look of floatstring gadget
· Inforamtion-window was not updated correctly if a function was changed
· Plotter3D now needs at least MUI3.5 (v16)
· now you can define default paths for functions, materials and lightsources
· added "i"-option to realtime-draw
· built in new "float to string"-function. No longer ugly "1.000" strings.
------------------------------------------------------------------------------
Version 1.80 (20.09.96)
------------------------------------------------------------------------------
· first public release